Event Annex - The Senate Room
elcome, esteemed guests, to the Senate Room.
The rules of the game are simple. You have a word over your head that you cannot see, and the same word written on a piece of paper in an envelope that also contains a key. There is a door out of this room. Each key opens the door for only one person. You can see the words above others' heads, but you cannot say them, nor can you say any direct synonyms that might give it away too easily, nor can you spell the word or its synonyms. You must find other ways to describe it to allow the other person to guess. More abstract. Get creative with it.
If you believe you know the word, speak it aloud and open your envelope to retrieve your key. If you are correct, you can leave without incident. If you are wrong, your organs will immediately fail and you will die.
Here are the words each participant has been assigned. Players can use them to refer to other players' characters to help them guess, and you can use them to check your answers when you guess, but you can also OOCly know your answer provided you don't use it to ICly cheat. Good luck.
Agent Connecticut
Fickle
Agni Azimar
Traitor (there is an additional document contained in this envelope)
Aloy
Obstinate
Ancient Fuelweaver
Ruined
Anzu Menelikov
Deceitful
Artemy Burakh
Tainted
Capochin Bastone
Inadequate
Cassandra de Rolo
Cynical
Dahlia Leeds
Insatiable
Daisy Tonner
Merciless
Elias Coldwood
Discarded
Ethan Winters
Insufficient
Felix Gaeta
Imprudent
Hector Monaque
Covetous
Jonathan Sims
Hubristic
Lev/Lyubov Morgenshtern
Weak
Luo Binghe
Alone
Marik Ishtar
Megalomaniacal
Mr. Ant Tenna
Histrionic
Papyrus
Ineffectual
Sasavachi Chunome
Misanthropic
Shen Qingqiu
Pretentious
Simon
Selfish
Violet Vespertine
Cowardly

no subject
Instead, he looks down to the envelope, skimming a reread of the words on it, before pressing a gloved hand down on it to cover it protectively. It doesn't feel like it's a letter inside - or at least, not just a letter. Something smaller, bulkier, harder...
"So I guess that means, playing the guessing game. Seems like saying the right word is a password for opening the envelope... Like disarming a bomb?" He really hopes that the object inside isn't a bomb. "Is it dangerous guessing the wrong word at all, or is it only perishable if you open it too early...?"
no subject
What a harrowing thought; a paranoid part of him notes that someone could potentially lead someone astray on purpose. He doesn't mention this possibility out loud. Some part of speaking it feels like it'd make it too real.
no subject
A pause. "Although if anyone here were to attempt to mislead anyone else, it would be in full view of the entire room. Not an ideal situation for treachery, at least not of that kind."
no subject
"...Definitely not more than once," he finally offers, too unsettled for it to be agreement. "But why would anyone... It's easier to win if we just help each other? And, and the envelopes don't even hint at rewards for treachery..."
Well, his envelope doesn't, at least. It presents a more straightforward, if dangerous, guessing game (with ominous claims). Now feeling unhappily curious about this, he tries to get a look at the others', whether theirs say otherwise.
no subject
All the more reason to refrain. And, despite a knee-jerk reaction to turn his envelope away from Papyrus's gaze, he does eventually turn it towards him. He won't be handing it over, but he'll let the man read what it says, at least.
"I think being certain if someone accidentally misled another to opening their envelope under false pretenses versus deliberately doing so would be... tricky," he adds. "Not all of these words are terribly common. It may be a matter of... failing to get them to understand a denial. Mistaking it for agreement to move along. It's all— deeply fucking nebulous."