Event Annex - The Senate Room
elcome, esteemed guests, to the Senate Room.
The rules of the game are simple. You have a word over your head that you cannot see, and the same word written on a piece of paper in an envelope that also contains a key. There is a door out of this room. Each key opens the door for only one person. You can see the words above others' heads, but you cannot say them, nor can you say any direct synonyms that might give it away too easily, nor can you spell the word or its synonyms. You must find other ways to describe it to allow the other person to guess. More abstract. Get creative with it.
If you believe you know the word, speak it aloud and open your envelope to retrieve your key. If you are correct, you can leave without incident. If you are wrong, your organs will immediately fail and you will die.
Here are the words each participant has been assigned. Players can use them to refer to other players' characters to help them guess, and you can use them to check your answers when you guess, but you can also OOCly know your answer provided you don't use it to ICly cheat. Good luck.
Agent Connecticut
Fickle
Agni Azimar
Traitor (there is an additional document contained in this envelope)
Aloy
Obstinate
Ancient Fuelweaver
Ruined
Anzu Menelikov
Deceitful
Artemy Burakh
Tainted
Capochin Bastone
Inadequate
Cassandra de Rolo
Cynical
Dahlia Leeds
Insatiable
Daisy Tonner
Merciless
Elias Coldwood
Discarded
Ethan Winters
Insufficient
Felix Gaeta
Imprudent
Hector Monaque
Covetous
Jonathan Sims
Hubristic
Lev/Lyubov Morgenshtern
Weak
Luo Binghe
Alone
Marik Ishtar
Megalomaniacal
Mr. Ant Tenna
Histrionic
Papyrus
Ineffectual
Sasavachi Chunome
Misanthropic
Shen Qingqiu
Pretentious
Simon
Selfish
Violet Vespertine
Cowardly

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Daisy's gaze instinctively flicks up over her own head where she, of course, still can't see anything. You'd think it'd be reassuring to know it should be guessable, and yet.
She drags her tongue over her teeth. Thoughtful. "...and if he gets out. He's hopefully safe. And can find others. Yeah?" A beat. "...I'd be more worried about who else has one of those knives. Was that his, first?"
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"Jesus christ."
She rubs her face. Lets an incisor catch her tongue. "...I know of one other. He said he shouldn't use it. I agreed."
She's not going to name Jon aloud, just in case, but Dahlia might well be able to figure it out on her own. Who else would show Daisy and not expect it turned back on them?
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Daisy muffles a snort of laughter in her hand that she doesn't want others overhearing, then clears her throat and says: "He's got worst judgement than you. And he's worse with knives. Not sure he'd pull it off without getting it turned on him."
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(not here)
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"Who else? If there's some bullshit going on. Somehow he gets pulled in. Fundamental nature of the bloody universe."
Caring for the bastard is a battle in itself. He's like the central orbit point of a galaxy of dangerous nonsense. And he's— did he just wave at them? Oh my god.
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(Having knowledge, it seems, says nothing of how to use it.)
"As long as he keeps it to himself, it'll be fine. But if his word has any merit, we'll have to see how that actually goes." She sighs. "I don't--- I don't want to avoid consequences for what I've done. It was wrong. But I had to. I'll answer for it as best as I can without throwing myself on the sword. Just back me up if things get too bad."
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"I believe him." And if he proves her an idiot for it, she'll smack him up the head later, so long as they both survive. "He— told me to take it, if someone gets to him first. But I'm not letting that happen if I can help it. Just like I'm not letting anything happen to you."
She'll back her up. Like she always has. Horrible as it is that she had to kill a man, Daisy doesn't care. Her people come first.