pumpkinhollow: (Default)
pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_logs2024-09-06 05:56 pm

September Mini - Ghost of the Past

GHOSTS
OF
THE
PAST
The Visitor's Center
Just where the sands of Tawny Beach begin to fade into soil, grass, and cobbled roads, there is a new building. Much like the House of Cards, it seems to have appeared from nowhere overnight. A large and round structure of tastefully stacked stone, it seems to fit perfectly in between the town and the marina, with an exterior door facing each side and at both entrances. It reads, "VISITOR'S CENTER," in bold letters.

In mailboxes throughout town, there are flyers, advertising "offworlder visitation" running from September 6th to 19th. "Make appointment today!" it advertises cheerfully.

Regardless of which side you enter, the same receptionist sits at the desk on either side--- a pretty-faced young man with braided black hair, wearing dozens of pieces of delicate golden jewelry. He is working hard on some sort of paperwork or taking some phone call when you come in, but he quickly sets it aside to welcome you. "Hello! Welcome to the visitor's center! Would you like to make an appointment?"

Your host artfully dances around questions regarding the place, its abrupt construction, its purpose, and what your appointment actually entails, assuring you it's "self-explanatory." He'll gladly inform you that "people you know" are here for a visit, but won't say who or why or for how long. But you'll sign up for your appointment anyway, for one reason or another. Perhaps you don't even really know.

At the time of your appointment, you are sat down in a tasteful meeting space of your choosing (the options are listed below) and your guest is brought in. But it is not who you expect. In fact, in all likelihood, you do not know this person at all. But don't worry, they've been briefed, and they'll pass the information along to you if asked.

You see, you are not here to meet someone from your own past, at least not at first---- you're here to meet someone close to one of your friends or neighbors. And they're here to speak about that person to you.

Take as long as you need. The Visitor's Center does not close.
How It Works

Visitors.
Each offworlder on the island can have up to 2 "ghosts of their past." This is not meant to be literal, as these so-called ghosts will generally be no more dead than any other offworlder. Your ghost can be anyone who "haunts" you in some way, which can mean whatever makes sense to you. It does not necessarily need to be someone with a negative opinion of you--- it can be someone who loves you very much! This person can be from any point in your timeline, including after the incident that brought you to Pumpkin Hollow. It can also be a past version of yourself. Regardless, your own visitor is not actually the person you are here to meet. Your visitor will be meeting with one of your friends or loved ones from the island, and you will be meeting with someone else's "ghost."

When speaking to a "ghost", you will notice a few things about them. The first is that they do have a sense of where they are and what they're doing---- they know that they're here temporarily, and that they've been asked to speak about or on behalf of someone they know. They're aware of who the person is that they've come to speak about as well, and they seem to have all of their memories intact aside from being a little fuzzy on the actual process of getting here. The second is that in most cases, they seem to have regular needs like any living person. The upper floors of the visitor's center have hostel-like sleeping areas, bathrooms, a cafe, everything a person might need. The third is that they seem to be weirdly forthcoming when asked questions. Perhaps you're not familiar enough with the individual to notice such things at first, but it becomes evident that they're pretty open about the person they're there to speak about even when they don't seem to want to be.

Want to speak to your own visitor? That can be arranged--- but your ghost must speak to someone else first. But not to worry, there's plenty of time. (Despite the IC dates, OOCly this can be backtagged as long as desired!)

Locations.
There are plenty of places to meet with visitors within the Visitor's Center. If you'd prefer a more public meeting space, some lounge areas have been set up on the beach, or the cafe or recreation area within the center are all available. The beach meeting spaces consist of clusters of folding beach chairs or picnic blankets, and while swimming season is largely over, the view from the beach continues to be stunning this month. The cafe is a quaint bistro on the rooftop of the center with a round serving station in the middle and outdoor tables around the outer walls, which feels both spacious and intimate at the same time somehow. And the recreation room is an interior space on the second floor full of spaces for communal games, some of which are too modern to be there. (Not electronics, but definitely Cards Against Humanity.)

If you'd prefer a more private space, there are a number of tasteful meeting rooms, including those with tables as if for a more formal meeting or those with couches or chairs. One of the latter sort even has a fireplace!

However, visitors are not able to go further afield than the beach. If they attempt to go into town, their feet will plant themselves firmly to the ground outside. They will not be able to be pushed or lifted to get around this, and anyone who attempts to force it will be summarily accosted by the staff and their appointment will end immediately. They may not be eligible for another.

Rules.
As far as OOC rules go, there are a few perks and limitations worth knowing. Any "ghosts" that you write are eligible for AC bonuses for the characters they are attached to. If you are writing a ghost for another player's character, you may decide where the AC bonus goes, but please make a note on your activity check indicating what you're doing. You may write your ghost from your existing journal (with or without a unique icon for that ghost, just as long as you make it clear), or create an independent journal for the character. As mentioned before, you can absolutely play a ghost for someone else. If you would like to have a non-member friend drop by to play your ghost, you may absolutely do so if you clear it with a mod, preferably by having said friend send the mod journal a PM. Be aware that if you recruit an outside player to write a ghost for you, you are responsible for their behavior, and any AC-length threads on their end will not be eligible for transfer because that will just kill Drake probably.

Characters appearing from Ghosts of the Past can also appear in the Villain's Lounge or be apped in later as permanent characters (but not both, as the two are mutually exclusive) and will have some unique lore from entering the game this way!

Ghosts are not capable of lying and will generally feel more compelled to be forthcoming when speaking to anyone OTHER than the person they're here to represent. However, they cannot be forced to meet with anyone they do not want to see or to answer questions they adamantly do not wish to answer. The compulsions are relatively subtle. They also do not have to volunteer information they weren't asked for if they don't want to. None of these compulsions are present if they speak to the person they are there to see. Their memories are generally accurate to whatever point you bring them from, meaning that they can be whatever you want.

If you're visiting with your own ghost, please be aware that threads between two characters played by the same person are never eligible for AC and this is still the case in this instance.

Staff.
Last but not least, there's a chance that you may encounter the staff of the Visitor's Center around. There are two men and two women--- Daanon, Caspian, Reyelle, and Nephera, respectively. Those here in February may recognize them from Merrymeet. They look fairly normal, generally appearing as humans (or an elf, in Nephera's case), but in reality they are the members of the Court of Betrayal. Whenever they speak about their "Manager," they are referring to Eligos. However, this is not immediately obvious, especially to those not familiar with these particular demons. If you know, you know! [ I will be keeping my demon thread load super light, so please feel free to handwave interactions with them as you see fit! If you want a demon thread, please reach out to me for plotting. -Rose ]
CODE BY MARWOOD
be_seeing_you: (somber)

[personal profile] be_seeing_you 2024-09-20 09:29 pm (UTC)(link)
"I know you are. She's in good hands with you all, as it was always meant to be. Especially after I... became so ill." His fingers dance at his sides until he stuffs them into a pocket.

Then, something in his posture changes slightly and he takes his hands back out and lets them drum the table instead. "The truth, Darcy, is I am bitterly upset that I cannot stay." His fist curls on the table. "I had every intention of making my home here. I wanted to watch you grow, all of you, alongside my orchard. Seems I am destined never to retire."
saltwaterlungs: (Brood)

[personal profile] saltwaterlungs 2024-09-21 10:41 am (UTC)(link)
Sure seems that way, huh. Darcy exhales a little in second-hand disappointment.

"Yeah. We'll... keep an eye on it for you. In case you ever come back. I don't... know how all this cosmic bullshit works, but people come back, right? They... come back, sometimes."

Sometimes that thought is as unsettling as it is a comfort.

"I'm sure they'll work something out if not. When we're done here. Somewhere we can all retire, when we're ready."
be_seeing_you: (somber)

[personal profile] be_seeing_you 2024-09-23 09:34 pm (UTC)(link)
"If there is a way for me to return, I will find it. I will fight for it." He doesn't need to be under a truth telling spell to say that and mean it.

"I haven't survived this long to surrender now. But my future is uncertain, and I do not want you to wait for me if a better place opens to you."
saltwaterlungs: (Absolutely not)

[personal profile] saltwaterlungs 2024-09-24 10:53 am (UTC)(link)
"No."

Which is about the extent of her argument.

"You got out of there with the rest of us, you earned it, you're coming with us. Wherever we end up."

And that's final.
be_seeing_you: (does not approve)

[personal profile] be_seeing_you 2024-10-02 07:06 pm (UTC)(link)
He sits up a little straighter in response, fingers going still. No? She can't just-- he cuts his own thought off with a chuckle.

"Very well. I suppose I'll have to do my best to bide my time until then."

saltwaterlungs: (Tasman Sea)

[personal profile] saltwaterlungs 2024-10-04 02:12 am (UTC)(link)
Darcy muses for a moment at how much the Peter she first met on the ship would hate this. How things change.

"Mhm. Hurry up and wait," she jokes.

A momentary pause, then-

"Do you want me to bring you some of the apples from your orchard? Your weird horrifying tiny man has been taking care of it, I think."

He's also the main reason Darcy hasn't gone back since Peter's disappearance.
be_seeing_you: (Default)

[personal profile] be_seeing_you 2024-10-09 09:08 pm (UTC)(link)
"Mr. Mime is still there?" He's genuinely amazed. He thought, surely, the creature would return to its tropical home in Paradesium once it realized he was never coming home.

"Yes. I'd like to see the, well, fruit of my short-lived labor. I'm happy to know they did not wither in our absence."
saltwaterlungs: (Chinhand)

[personal profile] saltwaterlungs 2024-10-15 04:02 am (UTC)(link)
Darcy is not calling that thing 'Mr', she does not respect it like that.

"Alright," she starts, and then...

Can't find it in her to get up and leave. Not yet. Not when she so rarely gets to say a proper goodbye.

"If... I don't see you again after this, which I will. I'm grateful for everything you did for me, ehn? I hope... I did the best I could, while you were... going through that. And I'm sorry if it wasn't enough."

If it's the reason he had to go, she means.
be_seeing_you: (does not approve)

[personal profile] be_seeing_you 2024-10-18 12:53 am (UTC)(link)
He can read between the lines just as well as ever, and he can see the root of what she's not saying. He can't let her go believing it could possibly be her fault.

"Darcy," he answers softly. "Your help was a blessing and a comfort. As was your company. To see you grow has been a privilege. To think we've come so far from where we started, hm? I'm grateful. I'm sorry I cannot stay here, yet, but I must go where I am called. It's no fault of yours or mine, it is simply the way of things."
saltwaterlungs: (Default)

Wrap more or less here?

[personal profile] saltwaterlungs 2024-10-25 05:56 am (UTC)(link)
It's the same thing she keeps hearing over and over. Still stings, still robs her of that fantasy of perfection. That if she does everything right, she can avoid harm, keep her loved ones safe and close. If there's nothing she could have done, then she doesn't need to twist the knife into herself further. But to let go of that would risk losing whatever's left of him, and of Ava, and of... everyone else.

Not yet. It has to stay embedded in her ribs a little longer, while the grief is still fresh. There has to have been something else.

She slumps forward on the table, and indicates for him to place a hand on her head. An old comfort, one that pre-dates him by decades, and her throat bared enough to let him do it. Even if the words don't sink in yet.
be_seeing_you: (Default)

Yep! That sounds good!

[personal profile] be_seeing_you 2024-10-25 07:12 pm (UTC)(link)
He places his hand on her head, thumb stroking ever-so-slightly back and forth. Words may be beyond her just now, but there is one last thing he needs to say, just in case the chance never comes again.

"I love you like one of my own, and I always will."
saltwaterlungs: (Sargasso Sea)

[personal profile] saltwaterlungs 2024-10-26 07:47 am (UTC)(link)
One day that might not sound like such a death sentence. Why does everyone she love wind up dying on her?

...

Probably because everything dies, in the end. No matter how hard she fights it, no matter what she does. One day even her burdens will be relieved, even though it's impossible to imagine. There's still so much work to do.

"Je t'aime bien aussi."

Loving that which is brief and mortal is the hardest work of all. For as long as she can bear it, there she remains.