pumpkinhollow: (Default)
pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_logs2024-09-06 05:56 pm

September Mini - Ghost of the Past

GHOSTS
OF
THE
PAST
The Visitor's Center
Just where the sands of Tawny Beach begin to fade into soil, grass, and cobbled roads, there is a new building. Much like the House of Cards, it seems to have appeared from nowhere overnight. A large and round structure of tastefully stacked stone, it seems to fit perfectly in between the town and the marina, with an exterior door facing each side and at both entrances. It reads, "VISITOR'S CENTER," in bold letters.

In mailboxes throughout town, there are flyers, advertising "offworlder visitation" running from September 6th to 19th. "Make appointment today!" it advertises cheerfully.

Regardless of which side you enter, the same receptionist sits at the desk on either side--- a pretty-faced young man with braided black hair, wearing dozens of pieces of delicate golden jewelry. He is working hard on some sort of paperwork or taking some phone call when you come in, but he quickly sets it aside to welcome you. "Hello! Welcome to the visitor's center! Would you like to make an appointment?"

Your host artfully dances around questions regarding the place, its abrupt construction, its purpose, and what your appointment actually entails, assuring you it's "self-explanatory." He'll gladly inform you that "people you know" are here for a visit, but won't say who or why or for how long. But you'll sign up for your appointment anyway, for one reason or another. Perhaps you don't even really know.

At the time of your appointment, you are sat down in a tasteful meeting space of your choosing (the options are listed below) and your guest is brought in. But it is not who you expect. In fact, in all likelihood, you do not know this person at all. But don't worry, they've been briefed, and they'll pass the information along to you if asked.

You see, you are not here to meet someone from your own past, at least not at first---- you're here to meet someone close to one of your friends or neighbors. And they're here to speak about that person to you.

Take as long as you need. The Visitor's Center does not close.
How It Works

Visitors.
Each offworlder on the island can have up to 2 "ghosts of their past." This is not meant to be literal, as these so-called ghosts will generally be no more dead than any other offworlder. Your ghost can be anyone who "haunts" you in some way, which can mean whatever makes sense to you. It does not necessarily need to be someone with a negative opinion of you--- it can be someone who loves you very much! This person can be from any point in your timeline, including after the incident that brought you to Pumpkin Hollow. It can also be a past version of yourself. Regardless, your own visitor is not actually the person you are here to meet. Your visitor will be meeting with one of your friends or loved ones from the island, and you will be meeting with someone else's "ghost."

When speaking to a "ghost", you will notice a few things about them. The first is that they do have a sense of where they are and what they're doing---- they know that they're here temporarily, and that they've been asked to speak about or on behalf of someone they know. They're aware of who the person is that they've come to speak about as well, and they seem to have all of their memories intact aside from being a little fuzzy on the actual process of getting here. The second is that in most cases, they seem to have regular needs like any living person. The upper floors of the visitor's center have hostel-like sleeping areas, bathrooms, a cafe, everything a person might need. The third is that they seem to be weirdly forthcoming when asked questions. Perhaps you're not familiar enough with the individual to notice such things at first, but it becomes evident that they're pretty open about the person they're there to speak about even when they don't seem to want to be.

Want to speak to your own visitor? That can be arranged--- but your ghost must speak to someone else first. But not to worry, there's plenty of time. (Despite the IC dates, OOCly this can be backtagged as long as desired!)

Locations.
There are plenty of places to meet with visitors within the Visitor's Center. If you'd prefer a more public meeting space, some lounge areas have been set up on the beach, or the cafe or recreation area within the center are all available. The beach meeting spaces consist of clusters of folding beach chairs or picnic blankets, and while swimming season is largely over, the view from the beach continues to be stunning this month. The cafe is a quaint bistro on the rooftop of the center with a round serving station in the middle and outdoor tables around the outer walls, which feels both spacious and intimate at the same time somehow. And the recreation room is an interior space on the second floor full of spaces for communal games, some of which are too modern to be there. (Not electronics, but definitely Cards Against Humanity.)

If you'd prefer a more private space, there are a number of tasteful meeting rooms, including those with tables as if for a more formal meeting or those with couches or chairs. One of the latter sort even has a fireplace!

However, visitors are not able to go further afield than the beach. If they attempt to go into town, their feet will plant themselves firmly to the ground outside. They will not be able to be pushed or lifted to get around this, and anyone who attempts to force it will be summarily accosted by the staff and their appointment will end immediately. They may not be eligible for another.

Rules.
As far as OOC rules go, there are a few perks and limitations worth knowing. Any "ghosts" that you write are eligible for AC bonuses for the characters they are attached to. If you are writing a ghost for another player's character, you may decide where the AC bonus goes, but please make a note on your activity check indicating what you're doing. You may write your ghost from your existing journal (with or without a unique icon for that ghost, just as long as you make it clear), or create an independent journal for the character. As mentioned before, you can absolutely play a ghost for someone else. If you would like to have a non-member friend drop by to play your ghost, you may absolutely do so if you clear it with a mod, preferably by having said friend send the mod journal a PM. Be aware that if you recruit an outside player to write a ghost for you, you are responsible for their behavior, and any AC-length threads on their end will not be eligible for transfer because that will just kill Drake probably.

Characters appearing from Ghosts of the Past can also appear in the Villain's Lounge or be apped in later as permanent characters (but not both, as the two are mutually exclusive) and will have some unique lore from entering the game this way!

Ghosts are not capable of lying and will generally feel more compelled to be forthcoming when speaking to anyone OTHER than the person they're here to represent. However, they cannot be forced to meet with anyone they do not want to see or to answer questions they adamantly do not wish to answer. The compulsions are relatively subtle. They also do not have to volunteer information they weren't asked for if they don't want to. None of these compulsions are present if they speak to the person they are there to see. Their memories are generally accurate to whatever point you bring them from, meaning that they can be whatever you want.

If you're visiting with your own ghost, please be aware that threads between two characters played by the same person are never eligible for AC and this is still the case in this instance.

Staff.
Last but not least, there's a chance that you may encounter the staff of the Visitor's Center around. There are two men and two women--- Daanon, Caspian, Reyelle, and Nephera, respectively. Those here in February may recognize them from Merrymeet. They look fairly normal, generally appearing as humans (or an elf, in Nephera's case), but in reality they are the members of the Court of Betrayal. Whenever they speak about their "Manager," they are referring to Eligos. However, this is not immediately obvious, especially to those not familiar with these particular demons. If you know, you know! [ I will be keeping my demon thread load super light, so please feel free to handwave interactions with them as you see fit! If you want a demon thread, please reach out to me for plotting. -Rose ]
CODE BY MARWOOD
spaghettification: (Default)

[personal profile] spaghettification 2024-09-08 02:43 am (UTC)(link)
"You mean Subject Sigma. Dr. de Kuiper hardly exists anymore. He's a shadow of the man he was before the incident."

She shakes her head slightly.

"I met him once, before it. He was brilliant."
theydrewfirstblood: (dark{ angry)

[personal profile] theydrewfirstblood 2024-09-08 02:49 am (UTC)(link)
“He still is.”

John’s quiet tone is still deceptively even, but he’s realizing he made a mistake in setting his instincts aside.

He hears this woman speak, and he hears Teasle. Galt. Ward—everyone in that podunk little police station that called him crazy or thought they had power enough to be cruel for fun.

So, shifting a little in his seat, John very calmly unsheaths his knife and leans forward, absently digging the tip of it into the edge of the desk.

“Dr. de Kuiper,” he continues in the same mild, gently soft voice, “is brilliant—and more qualified than you are in every way that matters, from what I can see so far.”
spaghettification: (Default)

[personal profile] spaghettification 2024-09-08 03:31 am (UTC)(link)
"You're threatening me. How droll. I hoped you were here to learn something, not to dictate to me how wrong I am. I've known him much longer than you. I could tell you his height, his weight, the nature of his cognitive deficiencies, his irrational thoughts, his nightmares."
theydrewfirstblood: (face{ listening)

[personal profile] theydrewfirstblood 2024-09-08 03:37 am (UTC)(link)
“I’m not threatening you, I’m calling you an asshole. Difference being the way you’re not bleeding.” John replies in the same tone, shrugging as he drags the knife tip along the edge of the desk, gouging about a two inch line before he tips his head, then picks another spot midway down to drag a shorter line into the wood.

“If you were as smart as Dr. de Kuiper, you’d know that…but I’m curious what you would know about his nightmares that he doesn’t. So…impress me. Maybe I’ll be inclined to take it back ‘n compliment you instead.”
spaghettification: (Default)

[personal profile] spaghettification 2024-09-08 03:43 am (UTC)(link)
"I've long theorized that the micro black hole he was exposed to had an impact on his thalamus in particular..." What follows is several minutes of high level scientific theory that boils down to his brain got noodled.
theydrewfirstblood: (front{ serious)

[personal profile] theydrewfirstblood 2024-09-08 04:00 am (UTC)(link)
John continues to idly scrape and dig at the desk, but listens carefully to every word. He can’t understand half of it, but the half he does understand is…well it’s not fucking good.

“You’re gonna have to be more specific.” John muses without looking up. “All that jargon tells me that he is having trouble with nightmares, odd thoughts, all that. Even tells me why. Doesn’t answer my question: what do you know about them that he doesn’t?”

He glances up—and just because he can, lets out a jaw-cracking yawn.
spaghettification: (Default)

[personal profile] spaghettification 2024-09-08 04:15 am (UTC)(link)
"If it's in the structure of the brain, there's no cure short of brain surgery. There is no 'getting better' or 'returning to normal' for the subject. He's, in a word, fucked."'

And she is unsympathetic.
theydrewfirstblood: (prisoner{ do we get to win this time?)

[personal profile] theydrewfirstblood 2024-09-08 04:30 am (UTC)(link)
John has to really fight not to go still, to turn back to his idle vandalism of the desk with a fresh new weight hanging in his chest.

Because he thinks of the cultists and how deeply disturbed Siebren is by the connection he had to their eldritch god. The darkness that’s been stalking him at every turn, the way he feels so divorced from any right to belong somewhere he has a place. Among the broken, the scarred…

But it’s not the world that broke his mind, it’s his brain. And she’s right: there’s no fixing it. No treating it.

“You are wrong.” John finally points out. “He’s screwed, but he’s not fucked. Maybe he can’t fix the root of the problem, but he can still find his way. He’s a good guy, he’s smart—smarter than you-and he’s got people willing to support him.”

He finally leans back in his seat, eyeballing the stylized arrow he’s carved into the edge of the desk. It makes him think of Serranai, and it’s comforting.

“There’s one more thing I’m curious about though: you said you knew Dr. de Kuiper before the black hole incident?”
spaghettification: (Default)

[personal profile] spaghettification 2024-09-08 04:59 am (UTC)(link)
"I'd met him. I didn't know him well. Our fields of research had little overlap; I'm a biologist."

Of the mad scientist variety.
theydrewfirstblood: (dark{ angry)

[personal profile] theydrewfirstblood 2024-09-09 08:40 pm (UTC)(link)
John still hasn't made a threat--but there's an open one in his expression when he levels his gaze at Moira.

"Do you know who took him after he got messed up? The organization that abducted him."
spaghettification: (Default)

CW: mention of involuntary institutionalization, medication

[personal profile] spaghettification 2024-09-09 08:45 pm (UTC)(link)
"Abducted is such a crass choice of words. We rescued him from a facility where he was strapped to the bed and drugged out of his wits. No books, no whiteboards to write theories on, nothing to do but to stare at the ceiling all day, every day. We gave him a lab to work in, access to resources, people to talk to. Helped him learn how to control his gravitational anomalies. You ought to have seen him before."

She says it so calmly, butter wouldn't melt in her mouth.
theydrewfirstblood: (glare{ fuck you)

CW: mild violence

[personal profile] theydrewfirstblood 2024-09-09 09:03 pm (UTC)(link)
We.

Something in John's eyes dies at that, a light snuffing out.

We.

"For the record? I'm officially threatening you."

John is out of his chair like a shot and reaching for her throat with every intention of pinning her to the wall, gripping as tight as he can to make her uncomfortable without making speech impossible--if he's honest with himself, he wouldn't mind a little begging.

His knife makes a beeline for her face, set on drawing a line of blood along her jaw about two inches long.
spaghettification: (Default)

[personal profile] spaghettification 2024-09-09 09:10 pm (UTC)(link)
"Do...do you think he'd have been better if we left him there?" She grits her teeth, too proud to beg.
theydrewfirstblood: (glare{ fuck you)

[personal profile] theydrewfirstblood 2024-09-10 04:00 pm (UTC)(link)
"I think he'd have been better if he were free." John snarls, deep voice going nearly subsonic as he grows even quieter when he leans in. "You may have busted him out, but you just brought him back in again. No drugs, no straps--just chains. Just risk he didn't need, just exploitation. I know what that's like. I know what he's like."

He narrows his eyes, his face barely an inch from hers.

"And I think you did as much to break him as that place did. If not more."

John slowly sheaths his knife--then shifts his grip to her jaw to bounce her head off the wall before turning and walking out of the room.