cult_classic (
cult_classic) wrote in
ph_logs2024-06-20 07:14 pm
[Plot Open] Seeing Red
Who: The Cult of Nyarlathotep and YOU????????? (Intended for a somewhat small group.)
What: Weird magic
When: It's complicated
Where: The cabins in the woods
Warning(s): Cult activity, religious ecstasy, ritual sacrifice, blood, unhealthy and probably uncomfortable opinions about madness. Your character will also die by going on this quest, but you will receive unique plot information. And who knows, maybe you can have like a ghost party or whatever.
-I don't need your roses, I like men on their knees.-
It's not long after Tarantulas and Valdis find Linette and her body is laid to rest that further investigation begins. The information forwarded to them about the cult is, of course, useful. But with the knowledge that a strange cult was performing monstrous rituals is deeply alarming.
Information is spread like wildfire, the paper running an article describing the grisly scene of Linette Brenning, a woman who went missing years ago, turning up at the bottom of the Fall's Promise well. The cult involvement and the ties it must surely have to the barrier and to the cursed book retrieved by River and Angel some months prior. The constables fan out across the island, investigating the cabins in the woods and the well in which Linette was found.
But even so, nothing of note turns up.
Until one day, an assortment of offworlders seemingly chosen at random receive a note in their mailboxes. It's written in a tight, curling hand that is unfamiliar.
Perhaps not everyone who receives this letter attends, but if you wish to see more, you must be one of them. And so you go. You gather among friends, or perhaps strangers, but ultimately those like you. And from there you proceed into the woods, following first the trails, then the desire path leading to the sodden and rotting old cabins where Linette's locket was first found nearly a year ago. Per the letter's instructions, you go to the furthest cabin from the road, and you enter.
-Praying up to their god, seeing visions of me.-
After much clearing away of natures attempts at reclamation of the building, the words are visible on the wall, etched in a thick white paint that almost glows in the lantern light. Do you raise your voices in unison to speak the incantation, or is it left to just one brave soul? Regardless, the words are spoken:
We are the seekers of forbidden knowledge. We are the witnesses of the vile divine. We are the wanderers of the black dream desert, navigators of starless skies. We beseech you, O Chaos; we stand in your circle and ask in reverence to behold your revelations of bygone days. Grant us your unholy nightmare that we may see. Ia! Nyarlathotep! Eater of Souls! Let your truth be thusly seen!
And once the words are spoken, the world begins to change.
The sensation, for those who can recall, is not unlike wandering the collective dream of Pumpkin Hollow in years gone by, but this time you have arrived here by choice rather than by sleep. The cabin around you dissolves like sand, falling away in particles to reveal... something else.
You find yourselves back outside, still under the cover of night. Each of you is now garbed in a red robe and a black mask, and you are surrounded by others wearing similar garb. The world around you is nearly silent. You are standing just inside what is a manor house, elegantly decorated, somberly making your way into the depths of the house with the rest of the group. You are led into what is apparently some sort of meeting space with a large, round table with a tasteful assortment of charcuterie foods laid out. No one says a word as you enter, but some members of the group seem confident as they file into place around the table and take a seat. You should probably do the same.
Far off in the distance, you hear the clock strike 2AM. One of the members of the group, apparently the de facto leader, speaks as soon as the third chime silences. Based on the voice, you presume this person to likely be a woman.
"Bare now your true faces and forfeit your names to your brethren and to our Dark King."
And so they do. Each of them doffs their mask and lowers their hood, revealing their faces. All ages and all sorts, it seems. They go around the circle, speaking their names, starting with the woman in charge.
"Chloe Albright."
"Ingmar Strömberg."
"Nora Winterbottom."
"Christopher Larkin."
"Archie Brenning."
"Maude Brenning."
"Brahm Aberdeen.
"Richard Pirnach."
"Lucy Calloway."
Before you have time to take in these names, it is clear from the expectant glances that all of you are meant to introduce yourselves as well. But once this is done, the woman whose name is Chloe speaks once more.
"Thank you all for your offering of identity. And thank you, Christopher, for once again allowing us to take our meeting within your lovely home. And of course, we thank all of our intrepid new inductees for joining us tonight. We appreciate that the lateness of the hour will take some... adjustment. As we await the blessing of our Master in his hour of greatest strength, that we might perform our ritual to bear witness to the vile divine, let us take a simple meal together in fellowship. Both to know each other and to speak of more mundane business, as well as to educate our new siblings. Shall we, brothers and sisters?"
All at once, your true mission becomes clear. Speak to the members of this cult, learn more about their identities, rituals, and crimes, and bear witness to this so-called "vile divine", then return to your own time with the information you receive. It's unclear how you'll get back, at the moment... but surely it will make itself apparent when the time comes. Hopefully.
-Say I'm your favorite preacher.-
[The thrilling conclusion to the cult gathering will appear in the comments over the weekend! For now, focus on talking to the cult members, or to each other. Maybe you can even sneak away to look through the house!]
What: Weird magic
When: It's complicated
Where: The cabins in the woods
Warning(s): Cult activity, religious ecstasy, ritual sacrifice, blood, unhealthy and probably uncomfortable opinions about madness. Your character will also die by going on this quest, but you will receive unique plot information. And who knows, maybe you can have like a ghost party or whatever.
-I don't need your roses, I like men on their knees.-
It's not long after Tarantulas and Valdis find Linette and her body is laid to rest that further investigation begins. The information forwarded to them about the cult is, of course, useful. But with the knowledge that a strange cult was performing monstrous rituals is deeply alarming.
Information is spread like wildfire, the paper running an article describing the grisly scene of Linette Brenning, a woman who went missing years ago, turning up at the bottom of the Fall's Promise well. The cult involvement and the ties it must surely have to the barrier and to the cursed book retrieved by River and Angel some months prior. The constables fan out across the island, investigating the cabins in the woods and the well in which Linette was found.
But even so, nothing of note turns up.
Until one day, an assortment of offworlders seemingly chosen at random receive a note in their mailboxes. It's written in a tight, curling hand that is unfamiliar.
Gather in the square tonight at midnight. More friends will be there. But bring a lantern anyway, and do not be late. Once midnight strikes, go to the cabins off the path in Lockwood Forest and speak the words upon the wall of the furthest. If you can be brave, you will see the unobstructed truth.
Perhaps not everyone who receives this letter attends, but if you wish to see more, you must be one of them. And so you go. You gather among friends, or perhaps strangers, but ultimately those like you. And from there you proceed into the woods, following first the trails, then the desire path leading to the sodden and rotting old cabins where Linette's locket was first found nearly a year ago. Per the letter's instructions, you go to the furthest cabin from the road, and you enter.
-Praying up to their god, seeing visions of me.-
After much clearing away of natures attempts at reclamation of the building, the words are visible on the wall, etched in a thick white paint that almost glows in the lantern light. Do you raise your voices in unison to speak the incantation, or is it left to just one brave soul? Regardless, the words are spoken:
And once the words are spoken, the world begins to change.
The sensation, for those who can recall, is not unlike wandering the collective dream of Pumpkin Hollow in years gone by, but this time you have arrived here by choice rather than by sleep. The cabin around you dissolves like sand, falling away in particles to reveal... something else.
You find yourselves back outside, still under the cover of night. Each of you is now garbed in a red robe and a black mask, and you are surrounded by others wearing similar garb. The world around you is nearly silent. You are standing just inside what is a manor house, elegantly decorated, somberly making your way into the depths of the house with the rest of the group. You are led into what is apparently some sort of meeting space with a large, round table with a tasteful assortment of charcuterie foods laid out. No one says a word as you enter, but some members of the group seem confident as they file into place around the table and take a seat. You should probably do the same.
Far off in the distance, you hear the clock strike 2AM. One of the members of the group, apparently the de facto leader, speaks as soon as the third chime silences. Based on the voice, you presume this person to likely be a woman.
"Bare now your true faces and forfeit your names to your brethren and to our Dark King."
And so they do. Each of them doffs their mask and lowers their hood, revealing their faces. All ages and all sorts, it seems. They go around the circle, speaking their names, starting with the woman in charge.
"Chloe Albright."
"Ingmar Strömberg."
"Nora Winterbottom."
"Christopher Larkin."
"Archie Brenning."
"Maude Brenning."
"Brahm Aberdeen.
"Richard Pirnach."
"Lucy Calloway."
Before you have time to take in these names, it is clear from the expectant glances that all of you are meant to introduce yourselves as well. But once this is done, the woman whose name is Chloe speaks once more.
"Thank you all for your offering of identity. And thank you, Christopher, for once again allowing us to take our meeting within your lovely home. And of course, we thank all of our intrepid new inductees for joining us tonight. We appreciate that the lateness of the hour will take some... adjustment. As we await the blessing of our Master in his hour of greatest strength, that we might perform our ritual to bear witness to the vile divine, let us take a simple meal together in fellowship. Both to know each other and to speak of more mundane business, as well as to educate our new siblings. Shall we, brothers and sisters?"
All at once, your true mission becomes clear. Speak to the members of this cult, learn more about their identities, rituals, and crimes, and bear witness to this so-called "vile divine", then return to your own time with the information you receive. It's unclear how you'll get back, at the moment... but surely it will make itself apparent when the time comes. Hopefully.
-Say I'm your favorite preacher.-
[The thrilling conclusion to the cult gathering will appear in the comments over the weekend! For now, focus on talking to the cult members, or to each other. Maybe you can even sneak away to look through the house!]

no subject
His leg is genuinely starting to hurt a little by now, though. Carefully, casually as he can, he leans against the desk, folding his arms as he regards Maude. (And positioning himself so he's... well, nothing so obvious as shielding Mulcahy, but so if Maude takes the shot, Gaeta's an easier-looking target.)
"Tell you what," he says. "If we're going to die in five minutes -- sorry, uh -- " He makes a show of checking his wrist, even though he doesn't have a watch. "Four minutes and fifteen seconds, why not fill in some of the details? What's Nyarlathotep going to give all of you in exchange for our blood?"
no subject
no subject
no subject
He keeps flipping through the pages of the book, and it's largely more of the same. But there's many, many pages in here. There could be something notable and new.
"Do they usually send you ahead, Miss Brenning?"
no subject
After flipping quite a few pages, there is a symbol of interest that may be used to identify Nyarlathotep's workings. Perhaps this image will start appearing elsewhere.
no subject
"And is that what you're planning to do to your daughter?" he asks. "One quick shot?"
no subject
no subject
Tucked against his side, one hand balls into a fist.
"But no, I guess it wouldn't be a quick shot." He lifts his chin, indicating the space around them. "Rooms like this don't exist for one quick shot. Gods that call themselves the Crawling Chaos don't ask for one quick shot. It'll be agonizing, right? Your own frakking daughter's probably going to die screaming, tortured by the family she trusts."
There's a darkness in Gaeta's eyes now. He has no idea how transparent he can be; how easy it is for anyone to tell, by the merest glance, how close such a betrayal hits to home.
"And for what? Power? That's all this is really about, isn't it?"
no subject
He studies the glyph. Eight tentacles. Octopus. With a triangle, and an eye with a pupil of three points, two trinities... an open bottom, an ankh. Mulcahy traces this with his finger as many times as it takes to solidify it in his memory.
"Enough monkeys on enough typewriters can drum up a fine dark ritual. You’re quite a bit smarter, Mrs. Brenning, and you’re smart enough to know.