cult_classic (
cult_classic) wrote in
ph_logs2024-06-20 07:14 pm
[Plot Open] Seeing Red
Who: The Cult of Nyarlathotep and YOU????????? (Intended for a somewhat small group.)
What: Weird magic
When: It's complicated
Where: The cabins in the woods
Warning(s): Cult activity, religious ecstasy, ritual sacrifice, blood, unhealthy and probably uncomfortable opinions about madness. Your character will also die by going on this quest, but you will receive unique plot information. And who knows, maybe you can have like a ghost party or whatever.
-I don't need your roses, I like men on their knees.-
It's not long after Tarantulas and Valdis find Linette and her body is laid to rest that further investigation begins. The information forwarded to them about the cult is, of course, useful. But with the knowledge that a strange cult was performing monstrous rituals is deeply alarming.
Information is spread like wildfire, the paper running an article describing the grisly scene of Linette Brenning, a woman who went missing years ago, turning up at the bottom of the Fall's Promise well. The cult involvement and the ties it must surely have to the barrier and to the cursed book retrieved by River and Angel some months prior. The constables fan out across the island, investigating the cabins in the woods and the well in which Linette was found.
But even so, nothing of note turns up.
Until one day, an assortment of offworlders seemingly chosen at random receive a note in their mailboxes. It's written in a tight, curling hand that is unfamiliar.
Perhaps not everyone who receives this letter attends, but if you wish to see more, you must be one of them. And so you go. You gather among friends, or perhaps strangers, but ultimately those like you. And from there you proceed into the woods, following first the trails, then the desire path leading to the sodden and rotting old cabins where Linette's locket was first found nearly a year ago. Per the letter's instructions, you go to the furthest cabin from the road, and you enter.
-Praying up to their god, seeing visions of me.-
After much clearing away of natures attempts at reclamation of the building, the words are visible on the wall, etched in a thick white paint that almost glows in the lantern light. Do you raise your voices in unison to speak the incantation, or is it left to just one brave soul? Regardless, the words are spoken:
We are the seekers of forbidden knowledge. We are the witnesses of the vile divine. We are the wanderers of the black dream desert, navigators of starless skies. We beseech you, O Chaos; we stand in your circle and ask in reverence to behold your revelations of bygone days. Grant us your unholy nightmare that we may see. Ia! Nyarlathotep! Eater of Souls! Let your truth be thusly seen!
And once the words are spoken, the world begins to change.
The sensation, for those who can recall, is not unlike wandering the collective dream of Pumpkin Hollow in years gone by, but this time you have arrived here by choice rather than by sleep. The cabin around you dissolves like sand, falling away in particles to reveal... something else.
You find yourselves back outside, still under the cover of night. Each of you is now garbed in a red robe and a black mask, and you are surrounded by others wearing similar garb. The world around you is nearly silent. You are standing just inside what is a manor house, elegantly decorated, somberly making your way into the depths of the house with the rest of the group. You are led into what is apparently some sort of meeting space with a large, round table with a tasteful assortment of charcuterie foods laid out. No one says a word as you enter, but some members of the group seem confident as they file into place around the table and take a seat. You should probably do the same.
Far off in the distance, you hear the clock strike 2AM. One of the members of the group, apparently the de facto leader, speaks as soon as the third chime silences. Based on the voice, you presume this person to likely be a woman.
"Bare now your true faces and forfeit your names to your brethren and to our Dark King."
And so they do. Each of them doffs their mask and lowers their hood, revealing their faces. All ages and all sorts, it seems. They go around the circle, speaking their names, starting with the woman in charge.
"Chloe Albright."
"Ingmar Strömberg."
"Nora Winterbottom."
"Christopher Larkin."
"Archie Brenning."
"Maude Brenning."
"Brahm Aberdeen.
"Richard Pirnach."
"Lucy Calloway."
Before you have time to take in these names, it is clear from the expectant glances that all of you are meant to introduce yourselves as well. But once this is done, the woman whose name is Chloe speaks once more.
"Thank you all for your offering of identity. And thank you, Christopher, for once again allowing us to take our meeting within your lovely home. And of course, we thank all of our intrepid new inductees for joining us tonight. We appreciate that the lateness of the hour will take some... adjustment. As we await the blessing of our Master in his hour of greatest strength, that we might perform our ritual to bear witness to the vile divine, let us take a simple meal together in fellowship. Both to know each other and to speak of more mundane business, as well as to educate our new siblings. Shall we, brothers and sisters?"
All at once, your true mission becomes clear. Speak to the members of this cult, learn more about their identities, rituals, and crimes, and bear witness to this so-called "vile divine", then return to your own time with the information you receive. It's unclear how you'll get back, at the moment... but surely it will make itself apparent when the time comes. Hopefully.
-Say I'm your favorite preacher.-
[The thrilling conclusion to the cult gathering will appear in the comments over the weekend! For now, focus on talking to the cult members, or to each other. Maybe you can even sneak away to look through the house!]
What: Weird magic
When: It's complicated
Where: The cabins in the woods
Warning(s): Cult activity, religious ecstasy, ritual sacrifice, blood, unhealthy and probably uncomfortable opinions about madness. Your character will also die by going on this quest, but you will receive unique plot information. And who knows, maybe you can have like a ghost party or whatever.
-I don't need your roses, I like men on their knees.-
It's not long after Tarantulas and Valdis find Linette and her body is laid to rest that further investigation begins. The information forwarded to them about the cult is, of course, useful. But with the knowledge that a strange cult was performing monstrous rituals is deeply alarming.
Information is spread like wildfire, the paper running an article describing the grisly scene of Linette Brenning, a woman who went missing years ago, turning up at the bottom of the Fall's Promise well. The cult involvement and the ties it must surely have to the barrier and to the cursed book retrieved by River and Angel some months prior. The constables fan out across the island, investigating the cabins in the woods and the well in which Linette was found.
But even so, nothing of note turns up.
Until one day, an assortment of offworlders seemingly chosen at random receive a note in their mailboxes. It's written in a tight, curling hand that is unfamiliar.
Gather in the square tonight at midnight. More friends will be there. But bring a lantern anyway, and do not be late. Once midnight strikes, go to the cabins off the path in Lockwood Forest and speak the words upon the wall of the furthest. If you can be brave, you will see the unobstructed truth.
Perhaps not everyone who receives this letter attends, but if you wish to see more, you must be one of them. And so you go. You gather among friends, or perhaps strangers, but ultimately those like you. And from there you proceed into the woods, following first the trails, then the desire path leading to the sodden and rotting old cabins where Linette's locket was first found nearly a year ago. Per the letter's instructions, you go to the furthest cabin from the road, and you enter.
-Praying up to their god, seeing visions of me.-
After much clearing away of natures attempts at reclamation of the building, the words are visible on the wall, etched in a thick white paint that almost glows in the lantern light. Do you raise your voices in unison to speak the incantation, or is it left to just one brave soul? Regardless, the words are spoken:
And once the words are spoken, the world begins to change.
The sensation, for those who can recall, is not unlike wandering the collective dream of Pumpkin Hollow in years gone by, but this time you have arrived here by choice rather than by sleep. The cabin around you dissolves like sand, falling away in particles to reveal... something else.
You find yourselves back outside, still under the cover of night. Each of you is now garbed in a red robe and a black mask, and you are surrounded by others wearing similar garb. The world around you is nearly silent. You are standing just inside what is a manor house, elegantly decorated, somberly making your way into the depths of the house with the rest of the group. You are led into what is apparently some sort of meeting space with a large, round table with a tasteful assortment of charcuterie foods laid out. No one says a word as you enter, but some members of the group seem confident as they file into place around the table and take a seat. You should probably do the same.
Far off in the distance, you hear the clock strike 2AM. One of the members of the group, apparently the de facto leader, speaks as soon as the third chime silences. Based on the voice, you presume this person to likely be a woman.
"Bare now your true faces and forfeit your names to your brethren and to our Dark King."
And so they do. Each of them doffs their mask and lowers their hood, revealing their faces. All ages and all sorts, it seems. They go around the circle, speaking their names, starting with the woman in charge.
"Chloe Albright."
"Ingmar Strömberg."
"Nora Winterbottom."
"Christopher Larkin."
"Archie Brenning."
"Maude Brenning."
"Brahm Aberdeen.
"Richard Pirnach."
"Lucy Calloway."
Before you have time to take in these names, it is clear from the expectant glances that all of you are meant to introduce yourselves as well. But once this is done, the woman whose name is Chloe speaks once more.
"Thank you all for your offering of identity. And thank you, Christopher, for once again allowing us to take our meeting within your lovely home. And of course, we thank all of our intrepid new inductees for joining us tonight. We appreciate that the lateness of the hour will take some... adjustment. As we await the blessing of our Master in his hour of greatest strength, that we might perform our ritual to bear witness to the vile divine, let us take a simple meal together in fellowship. Both to know each other and to speak of more mundane business, as well as to educate our new siblings. Shall we, brothers and sisters?"
All at once, your true mission becomes clear. Speak to the members of this cult, learn more about their identities, rituals, and crimes, and bear witness to this so-called "vile divine", then return to your own time with the information you receive. It's unclear how you'll get back, at the moment... but surely it will make itself apparent when the time comes. Hopefully.
-Say I'm your favorite preacher.-
[The thrilling conclusion to the cult gathering will appear in the comments over the weekend! For now, focus on talking to the cult members, or to each other. Maybe you can even sneak away to look through the house!]

no subject
Would you like to?
Spoken directly to Ingmar, understandable but clearly Deep Speech. Too bad his telepathy only works one way.
"I'm certain there's time before the ritual. I assume you get to do the honors?"
A conduit ritual sounds important, and he should probably pay attention to who Chloe is or ask about the Master but... he's selfish and this is exciting and he's not sure if he wants to eat Ingmar or share a memory with him to see how he reacts.
no subject
He clears his throat. "Mhm, well. We all get to participate, don't worry."
no subject
"Wondrous. I'm looking forward to ... well, some things more than others." A glance around them with an annoyed sigh. People everywhere, which isn't ideal to slink off into the shadows and telepathically show Ingmar one of the rituals from his realm. He's pretty sure the man would like that.
Or maybe eat him. He still hasn't decided.
But unfortunately neither is looking likely unless he does that right out in the open here.
"You said Chloe will be reaching out to the Master for approval. Why her?" with an undertone of why not you. Don't let your dreams be dreams Ingmar.
no subject
He pauses a moment, considering his words, before a wicked little smile dugs at the corners of his mouth. "Oftentimes I prefer it."
no subject
His eyes flick over to Chloe wondering if she might be worth talking to as well. He could try to find out more from someone who's the highest ranking and most trusted member. That would probably be a good use of his time.
Ingmar says something else and Imbros almost ignores it. Being an Illithid for nearly 200 years there's so many more important things he's focused on. But that part of him that's him and not a genderless mindflayer has an almost visible record scratch moment as that look and those words actually register.
Who's Chloe? All his attention is laser focused on Ingmar now, steepling his fingers, and tilting his head down slightly to gaze back at him, "Is that so?"
no subject
CW for sadism and Imbros being a fucking freak
Sure sex is cool and all, but have you ever sliced into yielding flesh and stroked the inner sinews of someone? Or massaged pressure points until the pain wraps right back around to pleasure, if there was ever a difference between the two to begin with.
Imbros is imagining all sorts of things right now and it's a shame the setting is less than ideal.
"How much time do we have before the ritual?"
You know, for reasons.
cw masochism and vague nsfw
Ah, right. The ritual. Swept up as he was, Ingmar had nearly forgotten.
"...We have only until the strike of three." Shit. So much valuable time wasted on words. And it's not as though Imbros would be particularly available afterwards, considering... Fuck.
no subject
He realizes that he has no idea what time it is, except that they likely don't have very much of it left before three. And while Imbros is pretty confident it's some sort of murder-suicide scenario, there couldn't be much harm in two people missing that right? It's not like Imbros is a believer in -- whatever it is they believe, he wasn't paying attention like he should have been. All pretense of information gathering has been long since abandoned.
Well, sitting around chatting is just using up even more of that valuable time. Abruptly Imbros stands up and inclines his head towards Ingmar, "I think I should like to see more. Of this house, of course."
He'll just have to work on distracting the man into missing the deadline.
no subject
Then, an idea snaps into place. "Of course. Let me give you a tour. Follow me?" He rises hurriedly.
no subject
He eyes the man as they walk estimating how long Ingmar could draw a torturous death out for. Probably a long, long while, and Imbros shivers in anticipation, his tentacles undulating around themselves. Distantly he hopes all the others get paired with equally skilled masters of torment.
Take that, party back home, he can care about other people and want the best for them. If the best is a horrible death anyway. There's something freeing in agony, if only everyone else saw that too.
"How long have you been a member here?" He asks pleasantly, barely containing the urge to shove Ingmar into a wall as soon as they get away from the others.
Just two cultists going on a tour of the house, nothing to see here.