pumpkinhollow: (Default)
pumpkinhollow ([personal profile] pumpkinhollow) wrote in [community profile] ph_logs2024-06-08 10:59 pm

June Event - Cukey-Scary [The Cucumber Festival]

**Plain text version here.
CUKEY-SCARY
Come one, come all!
The long-awaited festival to enjoy vegetables and welcome in the summer months has finally arrived - and this time, completely uninhibited by curses!

Pumpkin Hollow's streets are bright and bustling, adorned with green ribbons, baskets of flowers, and freshly arranged shop stalls to market their goods to the festival-goers as they mill about the streets surrounding the Festival Green. Cheering crowds watch performers perched upon stages, jaunty music played by thoroughly energized bands fills the air, and the smell of freshly-cut cucumbers is carried on the breeze.

Welcome to the Cucumber Festival, a sorely-missed holiday held exclusively on Marrow Isle. It is a festival begun at the town's inception to encourage the newly-established farming community, which was rapidly embraced from then on. Many smaller-scale gardeners dedicate vast amounts of energy in joining farmers to make the festival possible, and this year is more abundant than ever, thanks to the efforts of the new arrivals taking up the farming mantles. The merriment sprawls all over the Festival Green, and even further into the town.

One question yet remains: where to begin?

Cucumber Celebrations Commence!
Copious Cucumber Cuisine With the cucumber harvest more bountiful this year than it'd ever been, the booths have a wide assortment of offerings - cucumber chips, fried pickles, bowls of salad, breads with chunks of vegetable in them, fritters, among the wide tide of other culinary delights. If you can make it with a cucumber, these people have!

Almost as abundant as the attendees are, the stalls and booths set up with cucumber-centric meals are easily found. much of it is cheap, even free in many cases, and scattered with them are other booths peddling artisan goods.

Challenges of Chance and Cheer As much as Hollowites enjoy their food, there's rarely an opportunity that they pass up to incorporate games or rides into festivities, and the Cucumber Festival has an extremely wide variety to offer!

The Whirling Wyvern is a ride that stands shortly behind a neat arrangement of picnic tables. Rope fences wind around the ride, giving it a safe distance from any bystanders, and the surrounding area is littered with flour bags, densely stuffed to offer padding.

Watching it even briefly makes it very clear why the padding is needed: the platform, raised about two feet off the ground in the middle, begins to spin its seated riders, rotating faster and faster until they topple, roll, and fall off the sides, into the padding below. People can often be heard nearby making bets with friends to see who can stay on the longest. (It's not a recommended ride for anyone who's been drinking!)

Bumpermobiles is another ride, operating on enchantment instead of electricity and a switch, that may look familiar to some of Pumpkin Hollow's residents from more modern times! Though they lack the distinctive roofed building in favor of a section of paved road closed off with wooden beams, the small carts of the bumpermobiles resemble automobiles of the current time, outfitted with wide-edges to brace the impact they'll inevitably have on one-another! Each one seats two, but are able to be driven on their own, if you'd prefer to focus your conversations on heckling your fellow driver.

Hot Air Balloons are set up not on the Green, but just outside of it, taking a spot just off to the side that's unoccupied by booths or frequent foot-traffic. Each ride carries a maximum of three, not counting the operator, and gives any rider an impressive view of marrow isle for thirty minutes.

The Carousel stands in the center of the Festival Green, chiming cheerful music from the pillar in the center. Horses are joined by the addition of shimmering unicorns, beaked pegasi, and colorfully painted pony-drawn carts (which are crafted to be seats, for those who cannot climb on one of the other mounts).

The Wheel of Chance is a vertical wheel, perched between artisan's booths, offering low-stake prizes for a small payment! 5 Brass allows you to spin the wheel, offering one of ten available prizes:

  1. a cucumber, covered in batter and fried, on a stick.
  2. a goldfish in a decorative bowl.
  3. a pair of pants, with several varieties to choose from.
  4. a deck of playing cards.
  5. a fine leather-bound notebook.
  6. a set of six shot glasses.
  7. a bottle of wine.
  8. a basket of assorted fruits.
  9. a glass-blown animal native to Marrow Isle, palm-sized, in assorted species and colors.
  10. 10 Brass. Double your money!
(For any concerned about the wellbeing of the fish: the person operating the wheel assures the health of these goldfish, and that the bowls are simply for festival distribution. They do note, however, that you'll be on the hook, no pun intended, to provide the new home for the fish.)

The Cucumber Festival's Raffle is one of the most coveted opportunities to spend a small sum of brass and win one of the many prizes donated by the community, with all contributions going into community services and upkeep.

Each ticket costs 20 Brass, and each person may purchase up to 5 tickets. There will be three drawings total, granting a small prize, a medium prize, and a grand prize to each winner. One person cannot win more than one prize; if the same person draws a second prize after their first, it will be re-rolled.

To purchase a raffle ticket, please reply to the Pumpkin Hollow mod account comment with RAFFLE TICKETS as the title, also linked here, stating how many tickets your character will be buying. On JUNE 14TH, ticket purchasing will be closed, and the prizes will be rolled!

The prizes are as follows:

  1. 1st (small): a telescope, with elegant engravings in the metal, donated by Elias Coldwood.
  2. 2nd (medium): a set of two enchanted tea puppies, one glass and one metal, donated by Neil West.
  3. 3rd (grand prize): a basket-hilt sword, well-weighted, masterfully crafted, and delightfully ornate, donated by Dahlia Leeds.
Contestants Convene for Competition Of course, what's a festival without a little bit of friendly competition! Over the week of celebrations, the Cucumber Festival hosts the following activities for any and all participants interested in joining in the fun.

The Cucumber Growing Competition is a celebration of the farmers who made all this possible, as well as a flexing of gardening prowess. Each cucumber is measured in weight, length, and color! The prize for the best cucumber in show is simply a ribbon, but among the Pumpkin Hollow farmers, it's quite a statement to have. Career farmers, hobby gardeners, and onlookers alike gather to see the town's farmers' handiwork!

The Cooking Competition follows directly after the Cucumber Growing Competition. While the larger of the vegetables don't make for very good foods, sacrificing flavor for size, the rest of the entries are cut up and used for a variety of dishes. Chefs of all varieties are encouraged to participate to show their culinary prowess!

The Great Turnip Smash-Off is a cheeky jab at the prior year's failed festival. Wielding any tools they like, including but not limited to one's hands themselves, each contestant is allotted three minutes to destroy as many turnips as they possibly can. The prize for the cucumber festival's first annual turnip slayer is a small trophy for bragging rights!

The Water Walk is a fun sport for all ages! Lined up in rows with metal spoons full of water, the participants must walk carefully to the end of the "racetrack" to a small glass of water, with a line denoted on the side at the middle. The first person to fill their glass to or above that mark wins!

The Variety Show occurs throughout the week, offering the stage to many people of assorted talents. The first day is booked up for magicians (sleight of hand, specifically - mages are politely requested to refrain from participation), and on the following Monday, a "feat of strength" competition will showcase the might of those strongest in Pumpkin Hollow! The other days are yet to be filled, and several festival attendants are waiting with clipboards to accept submissions. Many newcomers have talents they've never seen before, so new submissions of the musical, magical, or other remarkable talent alike are not only welcome, but strongly encouraged!

Carnival Complications
Of course, not all things can go entirely peacefully in Pumpkin Hollow's festivities, and the Cucumber Festival has never been exempt from this. Though the prior years' incident was far more disruptive to the festival's celebrations, several things begin to crop up over the span of the week.
Capricious Crashers As the festival goes on, it seems that some poltergeists have seen fit to invite themselves to the party. Two games are affected, with varying results.

The Whack-a-Mole Game, during the first night, becomes the first item to start experiencing a mild haunting. Though the specters only make themselves known when the participant is alone, there's a distinct feeling of guilt that comes with each smack, not unlike stepping on a cat's tail without realizing it. Instead of the triumphant jingle that the machine lets out when the game is complete, a stark silence settles in, as though the entire festival has frozen in time. Only then does a whisper, no louder than a breeze, brush past your ear.

Rolling a D3, the spirits haunting the whack-a-mole machine will tell you the following:

  1. a secret that isn't yours to have about someone in town.
  2. a piece of gossip, a shocking recent happening that may or may not be getting around in whispers.
  3. a lie, carefully crafted to impact the way you see one of your fellow townsfolk.

(Mod Note: the information given is always going to be about someone nearby. When tagging into someone's top-level with the Whack-a-Mole Game who's got secrets or gossip, provide a piece of information about your character that the spirits might've said! Additionally, feel free to request a piece of information about an NPC, major or minor. For a lie, anything goes. Have fun with it!)

The Candle-Shooting Game is the next to become haunted, though the haunting is significantly more straightforward. In an act of simple mischief, the flame will occasionally withstand blasts from the water gun that should have surely snuffed it, or the flame will go out just as you line your shot up. These spirits are aiming to ruin this particular game, but not your night.

Cards and Consequences On the outskirts of the festival, there is a strange building set up. Just a small shack, decorated with celestial trappings and a mysterious air. Above the door, a sign painted black with gold lettering says "HOUSE OF CARDS". Is it a funhouse? A fortune teller? No one's sure who set it up. Perhaps another effort of Captain Tuttle or something.

There is a sign on the double doors that make up the entrance, which reads, "Admission is free, but you must enter in pairs." And true to its word, the doors will not open unless two different people take each door's handle. Otherwise it is definitively locked.

So, choose a companion and go explore! What's the worst that could happen? All you have to do is open the door.

| CONTENT WARNINGS: mild manipulation, unreality, snakes, possible character death. |
adreamtorise: (close - smile!)

celebration - dancing (muse is mid-30s)

[personal profile] adreamtorise 2024-06-10 05:57 pm (UTC)(link)
Anne Forsythe is fairly sad she died--but death can be temporary, so she's not going to dwell. Granted, it's been a minute since she hunted and she's kind of...itchy...but dancing is good for that.

And there's plenty of dancing.

It couldn't have worked out better to be caught up in this place during a big food festival with a carnival and dancing and just--a whole big party to take her mind off her troubles. She wishes Mom, Dad, Paw Paw, and her brother and sisters were here...well, not really, but sort of...

Still, as dead goes? This is pretty damn fun!

She's considering a rest when another lively song starts to play--and it's just so cheery she can't help but sway to the beat. Catching the eye of a frankly lovely young woman nearby, she all but skips over and offers her hand.

"Dance with me? Pretty please?"
abhorrently: (peace.)

[personal profile] abhorrently 2024-06-11 01:12 am (UTC)(link)
"Took the words right from my mouth."

The green ribbon around her neck is her nod to the festivities, and she takes the offered hand to sweep the other woman into the dance. This one's got easy to follow steps, and Fever's eyes are alight, content to be lost in the music and uncaring about any troublesome things like the barrier and almost dying and her own head's occasional aching. She's happier, right now, and savoring it.

"You know this one? If not, follow me - you'll get it quick." Especially since the steps match up with the rhythm and Fever makes sure she's not rushing. Once they're in the flow, that's when she'll start truly moving.
adreamtorise: (emote - LOL!)

[personal profile] adreamtorise 2024-06-11 09:06 pm (UTC)(link)
Anne lets out a delighted laugh as the other woman easily sweeps her into the dance. She's pretty strong, which is nice. So is the fact that she's a patient teacher.

"I used to dance for work, so I'm a quick study!" she assures her over the music, paying careful attention to the steps, and after that--it's almost like hunting. The running, the moving to intercept her prey, the heady rushing thrill before the takedown.

It's been a very long time since she danced for fun. Not for work or to figure out if she wanted to go home with someone, but just because the music moves her and she's having a good time.

And it helps that her partner's not afraid to go for it once she's sure Anne can follow the steps. Then it's just being swept away altogether--and she hardly stops laughing once until the music stops again.

"Whee-ooh! I think I need some water, but will you save me another dance? You're very pretty and you're a great teacher." she declares, glowing with delight as she offers her partner her hand. "I'm Anne, by the way."
abhorrently: (fog.)

[personal profile] abhorrently 2024-06-12 12:29 am (UTC)(link)
The praise makes her beam in response. "Fever. Well met."

She takes the offered hand, but then gestures with her other.

"Refreshments are that way - I'm in need myself, if you don't mind the company. And I'm not surprised you danced professionally, with moves like that."

True to her proclamation, there's an area where someone's offering water to the dancers - with slices of cucumber floating in, of course, both for taste and for the setting. Getting two cups, Fever circles back with one, offering it out to Anne first before sipping her own. Sometimes she can be polite, after all.
adreamtorise: (emote - sly grin)

[personal profile] adreamtorise 2024-06-12 03:24 am (UTC)(link)
Anne beams under the praise—and yes, she’s blushing a little. She’s used to praise for her dancing when she’s got nothing on, or was while she was stripping, but not at parties.

And not from really gorgeous women who talk like something out of a medieval romance novel.

She accepts the glass of cucumber water from Fever with another smile and pinker cheeks—thank goodness the water is nice and cold.

“Do they have parties like this often?” She asks after a couple swallows of her water. Plucking a cucumber slice out of her glass, she nibbles on it between speaking. “I haven’t seen anything this fantastical since that one time I went to a bikini ball at the Playboy Mansion! Uhm…kind of a porn star gala, at least in my opinion. I don’t know if they have adult publishing where you come from?…”
abhorrently: (real.)

[personal profile] abhorrently 2024-06-12 04:57 am (UTC)(link)
Oh, she's adorable like that - Fever will simply have to ensure she slips in enough compliments every now and then. Sipping her own water, she's catching her breath, and she nods at Anne's question.

"Erotica's an alive and flourishing trade in my world as well. We're probably not envisioning the exact same thing, but close enough that I'll understand what you're talking about." Not a hint of shyness or being flustered - why should she be about it? Especially to someone who's saying it's outright celebrated where she's from. "As for how frequently they do festivals like this? I'll have to ask around. I've only been here for a handful of months."

Which brings her to her next point. "You're a newer face, aren't you? At least, I'd like to say I'd remember seeing you around."
adreamtorise: (soft - sober)

[personal profile] adreamtorise 2024-06-12 05:07 pm (UTC)(link)
Anne's eyes widen, her blush deepens--and she takes another very long, very large swallow of cucumber water to try and hide it.

Badly.

"Oh my, you really are sweet." she finally replies with a shy smile when she feels slightly more composed. "Um, yes. Yeah, I'm new--kind of just walked into the whole party. It's been a lot of fun! And...y'know...a nice distraction from the 'why' of how I got here. How a lot of people got here, I imagine."
abhorrently: (patience.)

[personal profile] abhorrently 2024-06-12 09:17 pm (UTC)(link)
"The whole dying or nearly dying part of it. It's not the most comfortable thing to make peace with."

Her expression softens a touch at that.

"Still, there's absolutely nothing to disprove what we were told - that we're here to help, and in exchange such a fate can be reversed. Great and strange things can happen, so it may seem facetious of me, but it's not as much something to worry about as it might otherwise be. There's a vested interest in keeping this place alive, so there's a vested interest in keeping up the bargain, even if you're not one for the gods. And you're here now, which is proof enough that such a deal can be struck."