lastofthefirst (
lastofthefirst) wrote in
ph_logs2023-11-18 05:46 pm
And it feels like the weight is too much to carry [November Open]
Who: Vika and YOU
What: November Open
When: TAKE A WILD FUCKING GUESS BUDDY
Where: Around Town, Edge of Town, The Mine(tm), Oak & Iron
Warnings: Existential horror, chronic (robot) illness, Vika's kind of a bitch
In the final cut [People Watching]
One might find one's Vika out around town. She doesn't do things like eat or sleep or, you know, most of the reasons Pumpkin Hollow has to socialize, and yet here she is! At the Oak & Iron, hanging out near the Forges, even at the Library, kinda just looking at the various people around with an unusual amount of animation for her. While Vika does indeed check out some books at the library (all of them about clockmaking), for the most part she's kinda just observing and click-click-click-clicking away. If your character is particularly fashionable you might even get approached; she's got some clothing questions, you see. Otherwise, well, that's on you.
In the final scene [Edge of Town]
Maybe it's the noise - a strange, reverberating pulse - that gets your attention near the edge of town. Maybe it's the ice. The source is obvious enough once you get there, though: Vika is practicing. Her weapon arm has changed since she got here, and one of the big ways it's changed is that it now has a utility built in. The frozen blasts it fires leave behind patches of thick ice, and she's running herself through her paces with remarkable agility. Those overlarge legs on her body push her into swift dashes extended by the ice, and she's not shy at all in using the blasts from her weapon to freeze over the surface of the river in chunks she can land on and then leap from. For all that Vika is a lurching zombie, this is as alive as she's ever looked here in town, with a fluidity that might be unbelievable if you've seen her before.
The animals have wisely left this area, but there's a first come first served opportunity to assign this robot a Pokemon brave enough to be near this...
There's a final girl [Oak & Iron]
Vika doesn't eat, but she does need to be wound. She's slowly coming to peace with the idea that it's going to be a team effort even if she does get a hand installed, and it's...
...Weirdly nice? In any event. So here she is, taking up table space and blissfully unaware that this is rude behavior because nobody on the staff is gonna be the first person to tell the gun-armed zombie robot that she needs to buy something or leave. Help a bitch out before she starves to death, would you?
And you know that she should be screaming [The Mines]
Pretty sure Vika is the only PC miner in the game so this prompt exists literally just in case there's plot down in the hole here. Her job has, thankfully, provided her with tools she can put on her arm while on the clock, as well as a dedicated partner; Mika (yeah, we're going with that) doesn't need to swing the pickaxe at all, instead loading the cart since Vika, y'know, fucking can't.
Wildcard
Come at me
What: November Open
When: TAKE A WILD FUCKING GUESS BUDDY
Where: Around Town, Edge of Town, The Mine(tm), Oak & Iron
Warnings: Existential horror, chronic (robot) illness, Vika's kind of a bitch
In the final cut [People Watching]
One might find one's Vika out around town. She doesn't do things like eat or sleep or, you know, most of the reasons Pumpkin Hollow has to socialize, and yet here she is! At the Oak & Iron, hanging out near the Forges, even at the Library, kinda just looking at the various people around with an unusual amount of animation for her. While Vika does indeed check out some books at the library (all of them about clockmaking), for the most part she's kinda just observing and click-click-click-clicking away. If your character is particularly fashionable you might even get approached; she's got some clothing questions, you see. Otherwise, well, that's on you.
In the final scene [Edge of Town]
Maybe it's the noise - a strange, reverberating pulse - that gets your attention near the edge of town. Maybe it's the ice. The source is obvious enough once you get there, though: Vika is practicing. Her weapon arm has changed since she got here, and one of the big ways it's changed is that it now has a utility built in. The frozen blasts it fires leave behind patches of thick ice, and she's running herself through her paces with remarkable agility. Those overlarge legs on her body push her into swift dashes extended by the ice, and she's not shy at all in using the blasts from her weapon to freeze over the surface of the river in chunks she can land on and then leap from. For all that Vika is a lurching zombie, this is as alive as she's ever looked here in town, with a fluidity that might be unbelievable if you've seen her before.
The animals have wisely left this area, but there's a first come first served opportunity to assign this robot a Pokemon brave enough to be near this...
There's a final girl [Oak & Iron]
Vika doesn't eat, but she does need to be wound. She's slowly coming to peace with the idea that it's going to be a team effort even if she does get a hand installed, and it's...
...Weirdly nice? In any event. So here she is, taking up table space and blissfully unaware that this is rude behavior because nobody on the staff is gonna be the first person to tell the gun-armed zombie robot that she needs to buy something or leave. Help a bitch out before she starves to death, would you?
And you know that she should be screaming [The Mines]
Pretty sure Vika is the only PC miner in the game so this prompt exists literally just in case there's plot down in the hole here. Her job has, thankfully, provided her with tools she can put on her arm while on the clock, as well as a dedicated partner; Mika (yeah, we're going with that) doesn't need to swing the pickaxe at all, instead loading the cart since Vika, y'know, fucking can't.
Wildcard
Come at me

In the final scene
Chris waves after that, since the noise will definitely get her attention. "That's amazing, Vika!"
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Wait. It's not just Freeman.
"...J-j-just to m-make sure, you h-have a life form with you? I'm not g-glitching?"
Mentally: what the fuck, what the fuuuuck -
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Rowan basically looks like a tree stump with glowing red eyes, suspended in a black mist. And it's floating next to Chris and watching Vika with curiosity.
Chris continues, "There's a lot of different kinds... big and small. Lots of people have made new friends with them."
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Beat.
"Oh! Maybe you're from a world where the spirits of the dead don't linger. Like Dr. Watson."
Damn Canon Characters And Their One-Liners
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"When someone dies, the spirit or the animating force is separated from the body. The body is purely of the physical world and it will decay, but the animating force endures -- invisible and intangible to the living, but present." Chris shifts their stance a little wider, something similar to parade rest, though they keep their hands clasped in front of them. "In most cases, in a normal situation, the spirit is drawn to what I call the Between -- a waiting room of sorts before they are sent on their way, to whatever lies on the other side of death. They don't linger in the physical world.
"In some cases, however, the spirit remains here. Often retracing the steps that led to their original demise, but sometimes freer than that. The causes can be internal -- strong emotions at the time of death can ground a spirit to a place -- or external, such as a slaughter of many or particularly violent death for one. And they need... guidance to the Between. What form that guidance takes can vary. But it's those spirits who linger, rare as they are, who become ghosts. Ghosts usually have no way of interacting with the living, unless that person is particularly sensitive to the presence of spirits. It's a lonely existence.
"These ghosts can be seen and felt. Many of them are animals, things that never were human. And the majority are friendly. So... people go out to make friends."
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Chris thinks over what she's said, and then they say, "Forgive me, I don't mean to sound argumentative. But the way that you describe it... sounds more like there has been one Vika in many bodies. One unique person. Do I have that right?"
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People Watching
Cerrit notices Vika doing peoplewatching near the forges, and he can't help but be curious. He makes his approach from an alley behind two buildings, specifically trying to slip right up beside her in the stealthy way a level 14 rogue is capable of.
"What exactly is it you're looking at, when you're watching them?"
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Which in turn means her immediate reaction to Cerrit is her gun arm coming up with an audible charging sound.
"People r-r-really like g-gambling with my p-personal space," Vika murmurs. "Congratulations on w-w-w-winning the coin flip. This t-t-time."
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...Cerrit, now is not the time to pun at the hair-triggered robot girl.
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"Because there are assumptions about how clothing works inherent to the fashion industry here, and you don't fit the standard template."
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Looks away again.
Looks back up. "...Educated g-guess I s-suppose. Nice to m-meet you." Gaze back on the people walking. Vika has a look of...determined thought, on her face. A human might be grinding their teeth right now. "This b-body exaggerates s-some clothing problems. Metal sh-shreds c-cloth a lot f-faster than flesh does."
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Thump!
"That can't be good for my wires...once I have a hand pockets might be nice and all, but the thoughts are. More about what clothing means. Humans wear clothing so they don't die. Everything else is secondary to not dying, it's prosthetic fur and hide. I don't have that need. So...what even is clothing?"
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...Shhhh, he doesn't have a lot of feelings about Patia and Laerryn and their dresses, not at all.
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"Okay. My kind is a population of six in a world of billions. Here it's two, me and that insistent doctor, out of, what, a few hundred? A thousand? Does it follow that we need clothes to be accepted as people?"
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