"Hahahahha, don't I know it! Leaving something for the next shift was strictly punished! That dodgy door seal you figured would keep can kill people! And it did! Several times! Hence the punishments!" A full-body shudder runs through Jean. "...I do have trouble sleeping at times, but there's not exactly anyone here who can look into my bioaugmentations. Haven't been able to see my surgeon in, gosh, two years now? I really ought to, but hahaha, ha, that's not happening here, not unless people get very good at some things quickly! It's just my nervous system, it'll be fine as long as it keeps firing."
Side effects of capital-driven cyberpunk may include: insomnia, paranoia, hyper-vigilance, runny nose, fever, and psychotic hallucinations. Contact your doctor immediately if Combat Mode persists for four or more hours, as this may be a sign of more severe side effects.
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Side effects of capital-driven cyberpunk may include: insomnia, paranoia, hyper-vigilance, runny nose, fever, and psychotic hallucinations. Contact your doctor immediately if Combat Mode persists for four or more hours, as this may be a sign of more severe side effects.