Daisy doesn't get ill. She'd even go as far as to say she can't get ill, not with the way the Hunt bolsters her. That's been true for a long time, now, and so that's the assumption that she's working on when she decides not to quarantine. She's of more use doing things around town than holed up somewhere and she has people to look out for, so that's what she does.
Loved ones will find her checking in and rather hypocritically trying to make sure they stay hunkered down, whilst those at the quickly forming quarantine shelters may find her offering to run supplies or urge away any of those afflicted that are getting... pushy.
2. mid blight [infected, stages 1-2; cw: possible violence]
The thing is, Daisy's wrong.
She's already long started coughing by the time she realises her mistake, so caught up in her own stubborn belief that she automatically writes it off until she falls into a coughing fit so rough that even she has to stop and lean against something. After that it's hard not to notice the other symptoms, festering beneath the surface of her wilful ignorance. Daisy ends up sliding down to the ground and trying to get herself together enough to decide what to do, but where her inhuman physique is enough to keep the absolute worst of the physical decline at bay, the same can't be said for her mind.
Her head clouds. Should she call... someone? Can't call Dahlia, she's safely tucked away and she told her this wouldn't happen. Erin, Max, Jon, Fever, Valdis—who's even alive, right now? What good would calling them do even if they were?
So, for a while, Daisy does nothing. Just sits there against the side of a building out on the street, coughing up a lung and feeling horribly feverish.
From a distance, she looks obviously sick but ultimately harmless. But, those who get closer may be in for a nasty surprise. As the illness claws away her lucidity, the blood pounds louder and louder in her skull, and sudden movement or sound startles her much more violently than it would anyone else at this stage of infection.
Get too close, catch her off guard, and some unfortunate soul may find themselves on the wrong end of the Hunter's claws.
3. mid blight [stage 3, cw: violence]
But it's as the disease progress that the danger becomes all the more apparent.
Daisy starts looping. Searching for the same people that she's already checked in on, not even aware she's bringing illness to their doorsteps. It might even pass as normal behaviour, if she didn't ask in exactly the same way as she did the first time around, or if there wasn't such an unfocused look in her eyes.
But attempts to encourage her away are only likely to be met with frustration and pushback, and that same hair-trigger violence is getting louder by the minute—anyone who gets too close may be lashed out at. It's like she's rapidly climbing to the peak of the disease far earlier than she should.
There's no quiet to listen to. There is only the blood, and the blood is fighting back the only way it knows how.
4. Wildcard
Daisy will also be doing sending stone calls to people she cares about, or feel free to call her at any stage from before to after infection. Also ghost time shenanigans welcome. After she revives she'll be back to trying to be useful, but will be much more careful. Max has dibs on killing her.
Daisy Tonner | OTA [all event CWs apply]
1. early blight [uninfected]
Daisy doesn't get ill. She'd even go as far as to say she can't get ill, not with the way the Hunt bolsters her. That's been true for a long time, now, and so that's the assumption that she's working on when she decides not to quarantine. She's of more use doing things around town than holed up somewhere and she has people to look out for, so that's what she does.
Loved ones will find her checking in and rather hypocritically trying to make sure they stay hunkered down, whilst those at the quickly forming quarantine shelters may find her offering to run supplies or urge away any of those afflicted that are getting... pushy.
2. mid blight [infected, stages 1-2; cw: possible violence]
The thing is, Daisy's wrong.
She's already long started coughing by the time she realises her mistake, so caught up in her own stubborn belief that she automatically writes it off until she falls into a coughing fit so rough that even she has to stop and lean against something. After that it's hard not to notice the other symptoms, festering beneath the surface of her wilful ignorance. Daisy ends up sliding down to the ground and trying to get herself together enough to decide what to do, but where her inhuman physique is enough to keep the absolute worst of the physical decline at bay, the same can't be said for her mind.
Her head clouds. Should she call... someone? Can't call Dahlia, she's safely tucked away and she told her this wouldn't happen. Erin, Max, Jon, Fever, Valdis—who's even alive, right now? What good would calling them do even if they were?
So, for a while, Daisy does nothing. Just sits there against the side of a building out on the street, coughing up a lung and feeling horribly feverish.
From a distance, she looks obviously sick but ultimately harmless. But, those who get closer may be in for a nasty surprise. As the illness claws away her lucidity, the blood pounds louder and louder in her skull, and sudden movement or sound startles her much more violently than it would anyone else at this stage of infection.
Get too close, catch her off guard, and some unfortunate soul may find themselves on the wrong end of the Hunter's claws.
3. mid blight [stage 3, cw: violence]
But it's as the disease progress that the danger becomes all the more apparent.
Daisy starts looping. Searching for the same people that she's already checked in on, not even aware she's bringing illness to their doorsteps. It might even pass as normal behaviour, if she didn't ask in exactly the same way as she did the first time around, or if there wasn't such an unfocused look in her eyes.
But attempts to encourage her away are only likely to be met with frustration and pushback, and that same hair-trigger violence is getting louder by the minute—anyone who gets too close may be lashed out at. It's like she's rapidly climbing to the peak of the disease far earlier than she should.
There's no quiet to listen to. There is only the blood, and the blood is fighting back the only way it knows how.
4. Wildcard
Daisy will also be doing sending stone calls to people she cares about, or feel free to call her at any stage from before to after infection. Also ghost time shenanigans welcome. After she revives she'll be back to trying to be useful, but will be much more careful. Max has dibs on killing her.